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Tactical Engineers are enemies in the Solo-play mode of Devil's Third, they serve as heavy infantry of the S.O.D army.
Plot[]
The First Tactical Engineer Ivan encounter, is on Mission 3. A Tactical Engineer along with some Golem Soldiers are sent into to stop Ivan and Delta Force from opening a door, Ivan and Delta Force are tasked with holding them off well Bob opens the door.
(More to be added)
Variants[]
Tactical Engineer Gunners: Gunners are equipped with Mini Guns.
Tactical Engineer Knights: Knights are equipped with Large axes.
Tactical Engineer Sentinels: Sentinels are equipped with Chainsaws.
Abilities[]
Tactical Engineers are equipped with heavy power armor making them harder to kill than other units of the S.O.D army, they are also really slow due to the armor.
Weaknesses[]
Two Melee Shots will kill most Tactical Engineers. Melee Shots seem to greatly injure Tactical Engineers much more than the attack should normally damage.
Trivia[]
In Devil's Third Online, it seems that one of the basic X-Gear "weapons" available is the ability to change into a Tactical Engineer with a chainsaw for a limited amount of time, able to swing the chainsaw plus with a charging spin move.